Pubg Asset Flip
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Rigney acknowledges that the Erangel map, PUBG 's first map, is a combination of store-bought assets and in-house content. He then said that the Miramar desert map was also built with a combination of in-house content and store-bought assets, though it used less pre-made assets than Erangel. "As our in-house art teams built Miramar, they began to rely less on store-bought assets, although they continued to use them strategically, because it just doesn’t make sense to build everything in the game world yourse
Rigney explained that the team had to rely on store-bought assets at first, as that was the only way to create the game fast and find what made it fun. It wouldn't make sense, Rigney claims, to start with an art team of 40 people to create assets for a game before the development team even knows if the concept is going to be fun or
The term "asset flip" refers to when a developer buys generic items available in an engine's storefront, like Unreal or Unity, and plops them into the game. These can include things from character models to buildings to environmental effects. The problem arises when developers use these assets to cheaply and quickly produce new maps or environments for their g
Either way, players can't interact with the chests (yet), meaning the latest addition is nothing more than a golden easter egg right now. It is likely that the chests will eventually open to reveal something big, but on the other hand, Bluehole could simply be trolling gamers as a nod to Fortnite 's treasure chests. It may be a way to bury the hatchet between the two studios, but it would undoubtedly leave players miffed that the chests turn out to be a Pulp Fiction -style McGuf
Several weeks ago, Bluehole Studio officially put out a fresh Event Pass feature to PlayerUnknown's Battlegrounds , but due to a lot of bugs, extended maintenance periods, and general instability, not every PUBG fan has been able to fully use the limited-time feature. With this being the case, the video game developer has decided to announce a bonus XP event as an apology of sorts to those who haven't been able to get their fill of the Event Pass due to errors on behalf of the stu
As the team grows, it makes sense that it is able to create more original content as opposed to relying on store-bought assets. However, PUBG Corp. may struggle to drum up support for the idea that it should be able to sue games like Fortnite when it relies on pre-made assets, and didn't even create the battle royale genre in the first pl
This ongoing conversation arose as a result of Reddit discussion after players dug around in the Unreal asset store and found several items they claimed to be identical to current pubg 2 assets. You can check out the conversation here , if you're interested in the developing discuss
For those who have been out of the loop with the latest on PlayerUnknown's Battlegrounds , the Event Pass was originally meant to be a way for players to track progress made in-game – in a similar vein to Fortnite 's Battle Pass – and earn exclusive loot outside of the standard crate system. While it's unfortunate that the feature is not working the way Bluehole Studio intended, at least the developer is offering additional XP for players' troubles. Those interested can find the company's details for PUBG 's bonus XP event be
This lawsuit will likely have some important ramifications in the gaming scene beyond Korea. It will be interesting to see how the Korean court differentiates a game being clearly inspired by another and one that infringes upon copyright. Until then, both games will continue to be money-making machines for their respective compan
It's great to see that Greene has realistic views towards his next game. Trying to replicate the success of PUBG would be a near-impossible task, and every move he makes in the future will be under a microscope. There will always be angry fans and critics going forward, so his attitude of " I'm probably going to get sh*t on, but that's okay " is the right one to h
These sorts of issues are pretty much always more complicated than the Reddit meme version of the story ("hehe XD asset flip") so keep that in mind whenever you see someone telling oversimplified ta
PlayerUnknown's Battlegrounds _ creator Brendan Greene aka PlayerUnknown never expected the Battle Royale shooter to become such a huge hit for his team at Bluehole, but with success comes pressure. PlayerUnknown recently spoke out bout the side-effects of creating such a popular game. Greene stated that he knows his follow-up project isn't going to become as much of a cultural milestone, and that it's " _probably going to get s*** o
PUBG is a flurry of activity at the moment with the various updates and weapon balances , however, is it a case of too little too late? Fortnite has been a literal powerhouse of late, meaning that even some of the most hardened PUBG players have jumped ship for the more colorful delights of Fornite . And there's only more competition on the way with E3 2018 around the corner sure to debut multiple new battle royale experiences. Whether or not **PlayerUnknown's Battlegrounds ** can be the goose that laid the golden crate remains to be seen, but one's thing for sure, there's gold in them thar hi
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